Both are intentional parts of controlling how often and easily punched targets will impact a surface and will only activate if specific conditions are met. Rocket Punch has natural power limiters in the form of what is known as ‘Sliders’ & ‘Bouncers’.An empowered Rocket Punch deals +50% damage, has +50% speed/distance, greatly increased blastback radius, and the wall impact stuns the target for 0.25-0.75 seconds based on charge.Rocket Punch can be empowered by Power Block:.Rocket Punch briefly stuns enemies on initial impact and again for 0.25 seconds if the enemy is knocked against a wall.Mei's Ice Wall, Torbjorn's Deploy Turret, Baptiste's Immortality Field and Lifeweaver's Tree of Life. The following constructs are applicable punch targets to trigger the AoE effects.If Rocket Punch connects, it will apply its effects to all targets in an area near the punched target.The punch impact hitbox is roughly the same size as Doomfist. The maximum knockback distance an enemy will travel is 13 meters. The minimum knockback distance an enemy will travel is 5 meters.In addition to damage, charge also affects the distance the punch will travel and the distance of the knockback.When facing a tightly packed group, Doomfist leaps out of view, then crashes down to earth with a spectacular Meteor Strike. In addition to dealing ranged damage with his Hand Cannon, Doomfist can slam the ground, knock enemies into the air and off balance, or charge into the fray with his Rocket Punch. 3.2.6 Styling on Enemies: Counter the Countersĭoomfist’s cybernetics make him a highly-mobile, powerful frontline fighter.3.2.4 Play Smart, Not Hard: Brains > Brawn!.3.2.2 Maps, Modes, & Engagements: How to Manoeuvre the Battlefield.3.2.1 Target Prioritisation: Who Should Doomfist Fight?.
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